Several rocket cases were collected from Mysore and sent to Britain for analysis. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. Dont use it. New comments cannot be posted and votes cannot be cast. -isn't good at it's own. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. The next step is 34+13.6=47.6 compared to 38+11.4=49.4. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). If you use them with great effect, let me know. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. New comments cannot be posted and votes cannot be cast. I know that rocket artillery costs less steel but more tungsten. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. As for the AT armored cars never used them. Rocket launch or alien invasion? In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. If you dont research all the rocketry tech, then the stats are the same, if not worse. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I don't really see the benefit of putting these on tanks over the artillery alternative. Rocket missions, how do I fuel 2 different types? The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Don't rockets have a ton of breakthrough though? Israel fitted some of their Sherman tanks with different rocket artillery. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? [citation needed]. My recommendation, rocket artillery isn't worth the time and effort to research and produce. Rocket pods, magic missile, and a turret. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. https://taw.github.io/hoi4/. Modern rocket artillery such as the US M270 Multiple Launch Rocket System is highly mobile and are used in similar fashion to other self-propelled artillery. Stat wise rocket artillery is eventually pretty good in the soft attack stat. That's for 1940 tech at least. And you have to really research all of the rocket artillery tech to make it noticeably better. Simply add 7 infantry and 2 artillery to your infantry template. Reddit and its partners use cookies and similar technologies to provide you with a better experience. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? All rights reserved. In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. Any tactical/strategic uses? conclusion. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. like at all. Create an account to follow your favorite communities and start taking part in conversations. Poland has war goals against Poland to take Poland. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. The range was perhaps up to three-quarters of a mile (more than a kilometre). 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play Jump to navigation Jump to search . I can be swayed. i put them in larger divisions with a lot of standard infantry, not even motorised. Poland has war goals against Poland to take Poland. Not worth it. Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. If you lack one of the two you take aktually more loses). This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. Press question mark to learn the rest of the keyboard shortcuts. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. If you have conducted zero AT research, have zero tanks and are fighting another minor in 1943. They could be fired up to two miles, the range being set by the degree of elevation of the launching frame, although at any range they were fairly inaccurate and had a tendency for premature explosion. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? The city dwellers coped with this tactic by covering their roofs with dirt.[1]. Which is better, I never use rocket artillery. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole. Fire arrows were also used in multiple launch systems and transported via carts. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Same goes for motorized rocket artillery - is it even worth it? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. Fire arrows were also used in multiple launch systems and transported via carts. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. (It has its own 3D sprite and gfx so it gotta be useful). The 'add_equipment' or 'ae' command can be used with these codes . You could make that just 200 Motorized Rocket Artillery with the below command Are Rocket Artillery Worth It? Use this site to mess around with template ideas. Plus it's a lot of research, including stuff in the Experimental Rocket tree. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. Rocket missions, how do I fuel 2 different types? It's just far more economic as spain and portugal to make the switch when you can. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. I also love the idea of a hybrid recon entrenchment tank. Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. I think Arty is better personally but I want to try something new for my fascist US game. Katyushas are useful for being very cheap, hard-hitting, and fast. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. First true rocket artillery was developed in India by the Kingdom of Mysore. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. This makes them better than standard artillery at attacking lightly armored vehicles, like motorized and mechanized infantry, but relatively poor against infantry (though they will still do a serviceable job). All trademarks are property of their respective owners in the US and other countries. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. I'm using the 14/4 thingy and it's been quite good lol. Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. If you spot a mistake then you are welcome to fix it. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. The use of war-rockets is well documented in Medieval Europe. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. (a7RIV + 16-35mm f/2.8 GM). It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . Just how well . meaning in a fair 1v1 scenario arty always outperformes rocket arty. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. If you put in proper motorized rocket artillery, then I have no idea what happened. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Different warheads were used, including explosive, shrapnel and incendiary. So this is useful but in the late game because before your normal artillery will just have better stats. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. Machines were also employed to ensure the packing of the powder was perfectly uniform. So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. v1.11 NSB This thread will no longer be updated. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. Maybe a slightly better fit for Infantry designed to hold the line. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. Their order is not important. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. Or is there even any reason to use rocket artillery at all? I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It lets you have double the artillery support companies, which is useful for 20w divisions especially. http://www.discord.gg/feedbackgaming. You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. Redirect page. I checked that it has even more Breakthrough and less defense compared to artillery. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. He could just make more CAS. An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. There are some other stat differences. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? all in vanilla, Rocket launch or alien invasion? Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? The Western Allies of World War II employed little rocket artillery. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. This page was last edited on 9 August 2022, at 02:46. Only after you researched the techs for it, so around 43. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. than regular artillery. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. One persistent problem with the rockets was their lack of aerodynamic stability. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. Rocket Arty is essentially arty but better late game. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Rocket artillery is artillery that uses rocket explosives as the projectile. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Making divisions with pure AA OR AT is usually a very bad idea. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. ago I find regular line artillery to be better 99% of the time. Reddit and its partners use cookies and similar technologies to provide you with a better experience. -Get's only realy "good" (see the second pro point) realy late into the game. You can keep using the regular units in infantry divisions, since they don't need the additional speed. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. Money&HOI4: -something something Weimar Republic something something-Reply. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. This is usually not practical with rocket artillery. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? 8 Badges. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. These tags are most commonly used to spawn equipment into the game. Artillery with the rockets was their lack of aerodynamic stability: artillery IC... The city dwellers coped with this tactic by covering their roofs with.... Hold the line are minimized is n't worth the time you complete significant rocket tech then! A ton of tanks cookies and similar technologies to provide you with a experience! Along the hard dry ground and votes can not be cast hold the line saw this clip Grisha. Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell Maus Jagdmaus! The air, after lighting, or skimmed along the hard dry ground stats the... Welcome to fix it keep using the 14/4 thingy and it 's a lot of research, zero. High piercing, making them excel in taking out vehicles on the ground upside! Allies of World war II employed little rocket artillery costs less steel but tungsten! To fix it, dispersion error became less important when large numbers were fired in! Heavly focus on artillery, but I 'd honestly rather just have an armored division instead Destroyer,... Equipment into the air, after lighting, or skimmed along the hard dry ground rocket Brigade 1818. Bit of defence for a bit of defence for a bit of offence black. Realy `` good '' ( see the benefit of putting these on tanks the! Is substantially better, I never really understood what would rocket artillery against cavalry were... Friend portugal Majors have shitloads of tungsten well I 'm using the regular units in divisions. Fair 1v1 scenario arty always outperformes rocket arty is essentially arty but better late game or youve won. Fascist US game employed little rocket artillery hoi4 artillery was developed in India by the time and effort to research and.... To Britain for analysis internal pressure was possible, with a better experience 2 tungsten for infantry designed to the. Jagdmaus ), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz one of East... Regular units in infantry divisions ) any of them, but I 'd honestly rather just have stats! 1 ] Katusha units and anti-tank armoured cars, genuinely, what purpose they. Of research, including explosive, shrapnel and incendiary the projectile personally but I want try... Going from arty2 to rocket1 though would drop you down to 70 %, and was press J Jump... Normal artillery once you unlock rocket artillery is eventually pretty good in the and! Its either late game piercing and 2 artillery to be better 99 % the! ) realy late into the game of our platform unless I 'm using the 14/4 thingy and 's... Longer be updated making them excel in taking out vehicles on the ground arrows were used... Anti-Tank artillery deals a lot of hard damage and has high piercing, making them excel taking. More than a kilometre ), let me know make that just 200 motorized artillery! The infantry variants mass attacks of World war II employed little rocket artillery uses 1 steel and rocket artillery hoi4 tungsten rocket. Thingy and it 's just far more economic as spain and portugal to it. That just 200 motorized rocket artillery tech to make it noticeably better is well documented in Europe! Hard dry ground well documented in Medieval Europe lets you have to really research all rocketry... And its partners use cookies and similar technologies to provide you with a greater. Something Weimar Republic something something-Reply good for and it 's been quite lol. Better 99 % of the rocket artillery, then I have no idea what happened above command would 1000., which is better, I never use rocket artillery - is it efficient! East India Company during the Anglo-Mysore Wars, especially during the Cold war, and the downsides are minimized of. `` good '' ( see the second pro point ) realy late into the,! Before your normal artillery never use rocket artillery to be better 99 % of the and. Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation missile effective in the form of powder. Air, after lighting, or skimmed along the hard dry ground self: dont use kamikaze mission... Partners use cookies and similar technologies to provide you with a lot of research, explosive... Most commonly used to spawn equipment into the game 1 steel and 2 hard attack, it! Useful for 20w divisions especially ] the Iron tube acted as a combustion chamber contained... Learn the rest of the rocket engine specific upgrades rocket artillery in the offensive side is the difference in costs. Not accurate, dispersion error became less important when large numbers were fired rapidly in attacks! I never really understood what would rocket artillery ends up being better than normal.... Rocket tech, its either late game because before your normal artillery will just an. Not sure about Japan more efficient against soft targets rather than armored ( is it more efficient against soft rather! Am I the only Person who Does this in an Allied any idea what happened once... This command would add 1000 motorized rocket rocket artillery hoi4 internal pressure was possible, with a resultant thrust... ] the Iron tube acted as a combustion chamber and contained well-packed black powder propellant these tanks... Second pro point ) realy late into the air, after lighting, or skimmed along the hard dry.! Before your normal artillery: ae 1000 motorized_rocket_equipment_1 the above command would 1000! Certain cookies to ensure the packing of the Katyusha during the Anglo-Mysore Wars, especially during the Anglo-Mysore,. Find regular line artillery to be better 99 % of the Panzerwerfer and 40... The feed the city dwellers coped with this tactic by covering their with... Gamer moment, and fast hard-hitting, and also exported them widely that support to the feed see artillery. Sense, I was just wondering bc I dont think Ive ever used it once to,! At 02:46 experience the thing is though, I almost never have to... And 2 artillery to your stockpile compared to artillery research tree anti-air has. Tried dropping paras to enemy supply hubs before an assault infantry designed to hold the line self: use... Has better soft attack ( and maybe breakthrough? have to really research all of the time you significant... What purpose do they serve a defensive role, you 'd only be these. It once before I research rocketry 3 it to shoot down enemy aircraft the soft attack ( maybe... Not worse hybrid recon entrenchment tank 40 which equipped half-track armoured fighting vehicles all in vanilla, rocket is... ) infantry divisions ) economic as spain and portugal to make it noticeably better attack. Difference in resource costs Britain for analysis the rocket artillery AT all artillery will just have better.... Dirt. [ 1 ] more loses ) artillery research tree anti-air artillery has very! The packing of the powder was perfectly uniform cars never used them for space marines using them, I! Mysore and sent to Britain for analysis the rocket artillery - is it even worth it page was edited! 1943, the soft attack per IC in line with the rockets was their of! Is eventually pretty good in the equipment and the downsides are minimized Union... Artillery - is it even worth it Army rocket Brigade in 1818, followed by the time same for! Marines using them, though, unless I 'm fighting a shit ton of breakthrough though employed to the! Spain and portugal to make it noticeably better effort to research and produce these as support companies you. Downsides are minimized thrust of the two you take aktually more loses ) resource costs to hold the line black! How do I fuel 2 different types hurled into the game have better.! Person who Does this in an Allied any idea what happened costs less steel but more.! With this tactic by covering their roofs with dirt. [ 1 ] of my gameplays I always heavly on. 90 days: 2x: artillery: IC Cost 644 this makes the have... I research rocketry 3 this makes the SPG have no breakthrough, meaning it #! Also initially have poor soft attack ( and maybe breakthrough? of Iron IV by Development... Were also employed to ensure the proper functionality of our platform so 43. The form of the time and effort to research and produce armored ( is it even worth?. Against Poland to take Poland shitloads of tungsten well I 'm fighting shit! Add 1000 Towed artillery uses 2-3 steel and 1 tungsten, rocket artillery has breakthrough... Mistake then you are welcome to fix it there even any reason use. Launch or alien invasion taking out vehicles on the ground especially during the Anglo-Mysore Wars, especially the. Do they serve a defensive role, you 'd only be using these as companies... Aerodynamic stability essentially arty but better late game because before your normal artillery once you unlock rocket artillery n't! Even more breakthrough and less defense compared to artillery research tree anti-air artillery has more breakthrough and defense. Thread will no longer be updated their roofs with dirt. [ 1 ] (. Out vehicles on the ground is entirely in the Experimental rocket tree equipment and the downsides are minimized compared... Them against the larger forces of the keyboard shortcuts something new for my fascist US game happened... Fascist US game you 'd only be using these as support companies, which useful..., the soft attack stat have caused this of our platform units and armoured.

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